HIGHLIGHTS OF QUALIFICATIONS
• Art Directing for Spark Animation and Spark FX Festivals
• 6+ years of Animation and Game Industry experience as a Visual Development artist
• 4 years working as a Professor of Design and Animation in University, College and High School 
• 15+ years of experience as a Designer (Graphic and Digital)
SKILLS
3D Art | 2D Illustration | Art Direction | Visual Development | Concept Art for Games and Animation | Background Design and Painting | Character and Prop Design
TOOLS
Clip Studio Painting | Clip Studio Painting | Clip Studio Painting | Clip Studio Painting | Clip Studio Painting | Blender | Blender
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RECENT EMPLOYMENT HISTORY
Art Director (Freelance) - Oct 2020 - Now
Spark CG Society, Vancouver, Canada
- Tools: Adobe Creative Suite, Blender 3D.
- Developing Visual Concepts for the Spark Festivals, including character and background design.

2D Designer (Freelance) - May - June/ October - November 2023
Global Mechanic, Vancouver, Canada
- Tools: Adobe Photoshop, ClipStudio Painting.
- Designing Characters, Props and Backgrounds for a new upcoming Google animation.

Senior 2D Artist (Staff) - May 2022 - March 2023
Rogue Harbour, Vancouver, Canada
- Tools: Adobe Photoshop and Clip Studio Paint.
- Designing Backgrounds, Characters and Props for Mobile Games.

2D Designer (Contract) - Sep 2021 - Feb 2022
Global Mechanic, Vancouver, Canada
- Tools: Adobe Photoshop, Adobe Fresco.
- Designing mainly Backgrounds and Characters/Props for BirdGirl Season 2 on Adult Swim.

3D Designer - LEGO Friends (Contract) - Mar 2021 - Aug 2021
WildBrain, Vancouver, Canada
- Tools: Adobe Photoshop.
- Developing Characters, Props, and Backgrounds for Youtube's new Lego Friends show.

Background Painting - The Snoop Show/Snoop in Space (Contract) - Nov 2018 - Mar 2021
WildBrain, Vancouver, Canada
- Tools: Adobe Photoshop.
- Hand painting backgrounds for the new Peanuts show on Apple TV+.
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EDUCATION
2015 - 2016 - Animation and Concept Art
Vancouver Film School
Vancouver, BC, Canada

During my time at Vancouver Film School, I had the chance to explore many styles of art, from realistic modelling in 3D with the Zbrush classes to 2D cartoony animation on Toonboom Harmony. For my final project, I develop the characters and the world for a 2D show mixing Norse Mythology with Sci-fi and Pop culture references.

2009 - 2010 - Master of Arts (MA)
Instituto Europeo di DesignInstituto Europeo di Design
São Paulo, Brazil

On my Masters, I could research and get a closer look at the evolution of Art in Society throughout time, to build a solid base for my final project where I analyzed how different art forms can collaborate and influence the artists during their creative process to reach a unique and personalized style on their craft.

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